Thursday, September 17, 2015

For The King: Kickstarter meets its launch goal in 24 hours!!!!

Recall that my son, Gord, and his friends Colby Young, David Lam, and Sean Hoyle [The Dev Team] formed IronOak Games to create "For The King." They need money to pay for development. I promoted their Kickstarter campaign at: Kickstarter - For The King.

I'm delighted to announce that they have met their threshold goal of $40,000. That means that all the donations will go through and the project has launched! (You need to achieve a minimum goal or none of the Kickstarter donations count.)

Gord posted a little happy dance video to celebrate.


They are now at $52,000 with over 700 backers. Because they reached the minimum goal, they have activated "stretch goals" where they can add extra features to the game. Here's what the Dev Team said in a email message to the supporters.
What a few days it’s been! First of all.....we did it! Thank you to so many people for backing us, sharing the project and showing interest! It’s really amazing, we’ve been humbled and just couldn’t be happier. An extra special thanks to our friends, family and colleagues who supported us as soon as the campaign was live, you people are awesome!

We worked immense hours as the launch date got closer and closer, fine tuning and polishing everything we could think of. It was a great feeling to hit the green Publish button, but I’m not going to lie, we were terrified. It feels really good to have people appreciate something we believe so firmly in.

The next order of business is that we already hit a mini stretch goal, The Dead Shall Rise! As a big thank you, all of our Kickstarter backers will be able to play as the adorable undead and carry on with their adventure even though death clearly came knocking a long time ago. To clarify, the undead skins are just aesthetic alternatives for our 6 core playable characters which grant no gameplay advantage whatsoever.

Looking ahead we are beginning to creep up on the Frost Realm stretch goal! I am so excited because we were forced to make some cuts from the our core set of realms and we made the hard decision of removing it. This was done not because we didn’t want it in the game but because it needs the extra attention to be everything it should be!
The Frost Realm will be a whole new biome with its own crippling weather and secluded boroughs to discover. New scourges, yetis, ice dungeons and other frozen abominations terrorizing the foolish who seek adventure. This will be a truly savage addition to Fahrul’s colorful kingdom.

I should mention that the speed at which this all unfolded blindsided us, sorry for any delays! Stretch Goal reveal will be coming shortly!

For The King!

I bought a university and a professor-sage character who gives players advice on how to win the game. Ms. Sandwalk bought a village fair with a princess who lets you win valuable prizes in the midway games. Now we have to design our characters. You will encounter them in the game!

The Frost Realm is cool1 but I'm looking forward to the next stretch goal at $70,000. I'm not supposed to tell you what it is but here's a hint ... it's one of the most important features in Hack!

Keep donating to make the game even better.

Here's a video that I hadn't seen before. It features my son (and a few other dudes)! I'm so proud of him. He couldn't have done any of this without a business degree from McGill!



1. Pun intended.

1 comment:

  1. I wish I could afford more for some of these kickstarters. But still, it looks pretty good and I'm looking forward to it.

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